Startups and small teams have always valued speed, but AI can change where that speed comes from. Instead of compressing traditional UX phases, AI allows us to skip straight to solutions and let learning …
Why removing often does more than explaining in modern interfaces As digital products mature, their interfaces tend to grow more cautious. Options multiply, guidance appears earlier and more often, and systems begin to explain …
Mentoring product designers means focusing on four distinct areas: 1. Craft fundamentals - The baseline execution quality. Visual hierarchy, consistency, layout, and file organisation. 2. Design thinking - How to approach problems. Starting with …
Prioritisation is one of the hardest problems in product development, not because teams lack ideas, but because they lack a shared vision. Without structure, prioritisation quickly becomes driven by opinion, hierarchy, or the loudest …
Design thinking is not a workshop, a set of tools, or a shiny process. It is a mindset that helps teams make better decisions, move faster, reduce risk, and create great products. In a …
Startups thrive on speed. Small teams, tight timelines and limited resources make traditional, heavyweight design processes risky. For early stage ventures, the aim is rapid validation: learning quickly whether you are building something users …
Many companies spend a lot of their product budget on features that users never wanted The main problem is not a lack of talent or creativity, but relying on untested assumptions. Even when features seem …
Design is often described as a linear process, but the truth is that real product work rarely moves in a straight line. It loops, it bends, it pauses due to dependencies, then accelerates. Over …